Rage Quest is a real-time, tile-based, combat RPG where you you have to carefully time and chain your actions for maximum effectiveness.
Every action has a charge time (the time until the action executes) and a cooldown time (the time until the action can be used again). The player must think both quickly and strategically to be effective in combat. It's not just about using the right actions together, but timing the execution of them as well.
On his quest, Zye will travel to the worlds of social media, online gaming, and corporate influence to combat their most hated elements and siphon their power. In these worlds he will meet characters such as The Hive Mind, Gamergate, The Twitch Chat, trolls, flamers, hackers, bloatware, malware, spambots, user data, censorship, fake news and many more.
Rage Quest is an RPG where every ability and item purchase is unlocked from the start. Most games avoid this because it can be tough to balance, but the payoff is free-form and creative game play. Besides, if you're able to break the game by being super clever, then you've earned it.
You play as Zye, a man who has awoken in the internet and has no idea how he got there. Shortly after dispatching a YouTube comment (the game’s first enemy), he learns that the only way he’s going to escape the internet and return to the real world is to amass enough energy to create a portal. However, the only energy source prevalent enough on the internet to fuel this escape is… hate.
On his quest, Zye will travel to the worlds of social media, online gaming, and corporate influence to combat their most hated elements and siphon their power. In these worlds he will meet characters such as The Hive Mind, Gamergate, The Twitch Chat, trolls, flamers, hackers, bloatware, malware, spambots, user data, censorship, fake news and many more.
Ultimately, Rage Quest is a game about how and why we hate.
Rage Quest is a combat RPG that tries to distill the best parts of the genre while dispensing the more questionable staples
- A new kind of RPG combat system:Instead of being strictly turn based, combat actions all revolve around charge and cooldown times. This marries the strategic elements of methodical combat with the thrill of quick thinking.
- Character growth isn’t locked away:Instead of having a skill tree that the player linearly progresses through, the player will be allowed to acquire any of the dozens of item/abilities in any order.
- RPG stats that make sense:Instead of having ATK, DEF, AGI, DEX, INT, RES and other complex, obfuscated stats, Rage quest only employs POW and DEF. POW is how strong your abilities are, and DEF is a flat damage reduction. A point system lets you can build these stats however you’d like.
- Miscellaneous:4 worlds (each about an hour long), branching paths, sides quests, NPCs, loot, bosses, character growth, and all that good stuff an RPG should have.
- Made for both keyboard/mouse and touchscreensWhether you're playing on a desktop, laptop, or a touchscreen computer, Rage Quest's battle system takes advantage of your ability to quickly pinpoint a location on your screen.
Download the demo for windows or mac here: itch.io